The ACADIA 2019 workshop at the University of Texas at Austin will explore “Ubiquity and Autonomy” in digital design. Pictured is a steam-bent timber apparatus designed using mixed reality solutions. A workshop, one among many, on Freeform Fabrication: Hand-bending timber structures with intelligent holographic guides will be held leading up to the conference. (Courtesy ACADIA)

ACADIA announces keynote speakers and awardees for 2019 conference

The Association for Computer Aided Design in Architecture (ACADIA), an organization that connects architects and design professionals working with digital technology, has announced the awardees and recipients for its 2019 conference, which will be held this October at the University of Texas at Austin. Titled “Ubiquity and Autonomy,” ACADIA says this year’s conference will investigate “the blurred divide between analog and digital processes,” a division (or non-division) of increasing importance to both architecture and daily life. Through various presentations of papers and projects, participants will question how emerging technology might change both how architecture is done, and what architecture is.

Keynotes will be given by Morphosis’s founding principal Thom Mayne, Jakob + MacFarlane founding partner Dominique Jakob, and UNStudio senior associate Harlen Miller. Mayne will also be receiving the ACADIA 2019 Lifetime Achievement Award. Awards will also be given to Dana Cupkova, Roland Snooks, Jose Sanchez, and Chris Yessios, and the Master of Science in Digital and Material Technologies at the University of Michigan Taubman College of Architecture and Urban Planning will be recognized as well.

Leading up to the conference, which takes place from October 24 to 26, there will be three days of workshops with titles such as: Digital Tailoring: Form-Fitting Bizarre and Provocative Typologies, an investigation of the meeting of architecture, fashion, and the body, and Freeform Fabrication: Hand-bending timber structures with intelligent holographic guides, which will look at mixed-reality solutions for timber construction.